It has since been shown at festivals such as Cannes. Download the educational experience now via the Oculus Store, Viveport or Steam for $9.99. Written and directed by up-and-coming French VR Director Paul Mezier, Overview has been available since March on HTC Vive, but has now launched on the Oculus Rift as well. It is clear that such tools have an important role to play in sparking interest in STEM subjects, as it brings a sense of fun and a real connection to the science. Players are able to fly through a fully accurate model of our solar system, including known planets, moons, asteroids and comets all moving within their accurate orbits.Īfter demoing it myself, I was able to get my seven-year-old niece try it, and even though by now she’s a bit of a VR veteran (using your family members as guinea pigs is standard practice in my household), the experience still had her shouting out in excitement, and – most tellingly – incorporating space exploration themes into her play afterward. Overview features several interactive activities, allowing viewers to scale away from planet Earth all the way to the outer confines of the known universe. In 2016, they became the first company to use VR headsets in parabolic flights, for both private passengers as well as professional astronauts. It was produced by Orbital Views, a virtual reality studio based in Paris, France, with a strong emphasis on research, science and education. I was doing just that this morning whilst trying out Overview, an immersive experience that takes you on a 30-minute journey to the limits of our galaxy and beyond, all narrated in a soothing and informative documentary style. VR is often at its best when it allows you to experience something that would be impossible otherwise, and free-floating through the rings of Saturn certainly fits into that category. A French company is using VR to create the next generation of educational space simulators.įrom outlandish ideas involving sensory deprivation chambers housed inside a Burning Man art installation and a location-based VR experience launched as a partnership between NASA and Samsung in commemoration of the Apollo program’s 50th anniversary, to multiplayer moonwalks and actual astronaut training simulation tools, there’s no doubt space-based VR experiences are on the rise.
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